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Golden Biscuits |
- by Chuck Dixon
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- It's not easy breaking into
comics.
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- I'm writing this in response
to the many questions I get about "getting in".
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- What I offer here is by no means
a single, sure-shot way of getting into the field of writing
comic books. It's just a series of pointers and hard facts that
MIGHT help you.
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- Getting hired as an artist (penciler
or inker) is easier. You show your portfolio and you're the next
Jim Lee or the next guy to say, "you want fries with that?"
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- A writer has to get his stories
across to someone. Either through blind submissions to editors
or meeting them at conventions or wangling appointments at the
home offices. You actually have to get them to READ your material.
They're JOB is reading material. The last thing they want to
do is read MORE material. This makes your task Herculean in the
extreme.
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- So how do you do it?
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- Frankly, blind submissions are
a waste of time. The possibility of a blind submission actually
being read are slim. But if you insist in this approach 'cause
you live on a sheep ranch in Wyoming here's a few tips:
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- Send your submission by a form
the editor has to sign for. FedEX or Express Mail or whatnot.
That way you can be 50% sure it got to the person you wanted
to see it.
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- Target a specific editor. Pick
the editor who edits the book you're aiming at. Seems simple
but a lot of people will just send stuff willy nilly. You'll
need to build a rapport with that editor. Not some phony baloney
rapport. Find an editor you have something in common with. My
first editor at Marvel shared a keen interest in military history
with me. It was something to talk about besides comics.
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- Follow up with a call. Call
the editor on the phone and ask if he's read your submission
yet. Don't be rude but be persistant. Eventually they'll read
it to get you to stop calling. Unless of course they like your
stuff then they'll welcome calls.
Painful as it may seem you're gonna have to learn how to pitch
a story in person. This was a tough hurdle for me. To stand in
a room with a stranger and tell him a comic story you thought
of while he sits behind his desk debating whether to do Italian
of Mexican for lunch. I had a problem with this 'cause all comic
stories sound dumb to me when you tell them out loud. "Then
the Hulk hits the Rhino really hard
"
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- But after awhile you realize
that these people are in the comic book business. They're used
to discussing things that would gather stares from the general
populace. I can't tell you how many waitresses have stopped in
their tracks overhearing dinner conversation from a table of
freelancers and editors like, "We have to kill someone.
But who will it be?"
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- So, you gotta be ready to spring
on editors at convention panels and hallways and jungle clearings
and anywhere else they gather. But don't be rude. Just persistant.
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- Never be critical of your editor's
choices. Never point to the covers tacked on the wall of his
office and say, "I can write better than THAT guy!"
He hired THAT guy. You're insulting his taste in writers. You
may be insulting his brother-in-law as well.
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- Want the job for the right reasons.
I tried to help a guy break into the business. Then one day he
told me that the reason he wanted to write comics is 'cause he
wanted to sit at conventions and sign books and be adored. I
didn't help him after that. As Denny O'Neil once told me, "If
sitting by yourself in a room doing the work isn't your greatest
source of joy in this business you're in the wrong line of work."
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- The best part of this job is
the writing. The adoration, which is fleeting and facile most
of the time, is WAAAAAY down on the list right after getting
to go to work in your bathrobe and boxers.
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- The form you submit in is up
to you. They'll tell you to limit yourself to two paragraphs.
I say tell the story in whatever form you're comfortable with.
It won't do you any good to murder your story to cram it into
two paragraphs. "Then the Rhino hits the Hulk back
"
The rejoinder to this is that if you're story's so good you shouldn't
need more than two paragraphs. I say, if your story's that good
you should be selling it to Hollywood and not a comic book company.
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- Build a network of freelancers.
Editors can be evasive. But you can find freelancers at any convention
sitting at tables for the express purpose of meeting the public.
The more freelancers you know the more inside info you'll get.
The stuff you read in Wizard is either just rumor or hype and
is all ancient history by the time you read it. You need to know
about new projects and assignments WHEN they're happening. If
you know writers and pencilers and inkers and letterers they'll
tell you when the writer for Captain Fabulous and the Inhibitors
is getting fired. They mention in conversation that Marvelous
Woman's sidekick is getting her own title. My big break at Marvel
happened when Hilary Barta told me there was a new anthology
book looking for writers.
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- Don't submit stuff for a company's
most popular characters. There's plenty of guys who want to write
Batman or X-men or Star Wars. They got them covered and they're
not gonna hire a new guy and put them on those books. The best
road is to find a forgotten or fallow character and come up with
a new take on him or her. Something beyond "now he's got
ATTITUDE!" Alan Moore's new take on Swamp Thing is a classic
example. Maybe the Squid Squad haven't had their own book in
twenty years. You come up with a way to make them fresh and make
an editor and comics company happy.
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- The business is shaky right
now. I wouldn't want to be trying to break in with Things As
They Are. Editors are more overworked than I can ever remember.
Getting their attention is tough even for a working pro. But
you have to be persistant and patient and civil. You're selling
yourself as well as your work. If you come off hysterical or
desperate no one's going to want to work with you. It took me
ten years to crack this business. But I never gave up.(okay,
I gave up a LOT but I always came back.)
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- Look around the rest of this
site. There's a sample script and some other articles on the
nuts and bolts of comics scripting. I'll be adding more so stop
back.
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That's
all I've got. The rest is up to you. Start at the beginning.
"The Hulk woke up really pissed that morning
"
And just keep trying.
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